Godzilla: King of the Monsters
It’s weird being 27 and having things from your childhood consistently come up short. This year I finally got the Kingdom Hearts 3, a game series I had played since I was a kid, which had lofty expectations to live up too. It is what I would say was set up for failure. That game by in large was just ok. Not great but not awful either but nonetheless it disappointed me because I had expectations that couldn’t be met. So that leads me to Godzilla: King of The Monsters. After Godzilla (2014) arrived in theaters everyone complained. They complained about how long the film took to show Godzilla. How it killed of Bryan Cranston. How it just didn’t live up to the hype. I remember being one of the few people who watched that film and thought this is a masterpiece. You see that film knew things that the average audience loves to forget, you can get bored of a big monster breaking stuff quickly. It can be hard to perceive something size if your perspective always keeps changing. Gareth Edwards knew this because he shot, directed, wrote and did the cgi for his debut film Monsters. That one film got him Godzilla because he knew what an audience needed to get to a great film. Characters. King of Monsters, looks at those rules and laughs. This sequel looked at the complaints of people and decided to throw them away as if they weren’t real. Godzilla gets a good amount of screen time and it makes sizing our big lizard friend really hard and because scenes feature him so heavily. He just looks like a toy after a while along with the other kaiju in the film! It is wild a 200 million dollar film didn’t have anyone who knew that, that could be taxing. Beyond that the CGI looked cheap in many frames as you didn’t have the distance to compensate for the fact that giant monsters look insane on screen. When it’s a man in a suit it’s humorous but when it constructed beings it needs a sense of realism. This looked like some kind of a claymation at times. So by the time the midpoint of the film hit I was so done it hurt. But what is worse is the characters. The leads are cardboard that do things for no reason. This film wastes Vera Farmgia and Kyle Chandler on every front. Millie Bobbie Brown has like 20 lines and is great saying them but she seems like a piece to move to the next set piece. I could write a rant that never ends. They were all cheeky talking heads that had zero character. Which leads me to why Godzilla worked and why King of Monsters doesn’t. The director of this film was out of his depth. He wasn’t good enough to make this film come together in a huge way. He tried and what we got a film that is lost under its own weight! I disliked this movie. I disliked it because it seemed to have no clue where it was going next or what it was doing. Making movies isn’t for the faint of heart and not everyone can take on something like Godzilla but I hope WB learns from this. This franchise needs someone who gets it and it can’t just be a cheap guy who has put out some ok indies.
Rating: 1/5
It’s weird being 27 and having things from your childhood consistently come up short. This year I finally got the Kingdom Hearts 3, a game series I had played since I was a kid, which had lofty expectations to live up too. It is what I would say was set up for failure. That game by in large was just ok. Not great but not awful either but nonetheless it disappointed me because I had expectations that couldn’t be met. So that leads me to Godzilla: King of The Monsters. After Godzilla (2014) arrived in theaters everyone complained. They complained about how long the film took to show Godzilla. How it killed of Bryan Cranston. How it just didn’t live up to the hype. I remember being one of the few people who watched that film and thought this is a masterpiece. You see that film knew things that the average audience loves to forget, you can get bored of a big monster breaking stuff quickly. It can be hard to perceive something size if your perspective always keeps changing. Gareth Edwards knew this because he shot, directed, wrote and did the cgi for his debut film Monsters. That one film got him Godzilla because he knew what an audience needed to get to a great film. Characters. King of Monsters, looks at those rules and laughs. This sequel looked at the complaints of people and decided to throw them away as if they weren’t real. Godzilla gets a good amount of screen time and it makes sizing our big lizard friend really hard and because scenes feature him so heavily. He just looks like a toy after a while along with the other kaiju in the film! It is wild a 200 million dollar film didn’t have anyone who knew that, that could be taxing. Beyond that the CGI looked cheap in many frames as you didn’t have the distance to compensate for the fact that giant monsters look insane on screen. When it’s a man in a suit it’s humorous but when it constructed beings it needs a sense of realism. This looked like some kind of a claymation at times. So by the time the midpoint of the film hit I was so done it hurt. But what is worse is the characters. The leads are cardboard that do things for no reason. This film wastes Vera Farmgia and Kyle Chandler on every front. Millie Bobbie Brown has like 20 lines and is great saying them but she seems like a piece to move to the next set piece. I could write a rant that never ends. They were all cheeky talking heads that had zero character. Which leads me to why Godzilla worked and why King of Monsters doesn’t. The director of this film was out of his depth. He wasn’t good enough to make this film come together in a huge way. He tried and what we got a film that is lost under its own weight! I disliked this movie. I disliked it because it seemed to have no clue where it was going next or what it was doing. Making movies isn’t for the faint of heart and not everyone can take on something like Godzilla but I hope WB learns from this. This franchise needs someone who gets it and it can’t just be a cheap guy who has put out some ok indies.
Rating: 1/5
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